SDK_UnlitGeneric { "$basetexture" "console/background01" "$vertexcolor" 1 "$vertexalpha" 1 "$ignorez" 1 "$no_fullbright" "1" "$nolod" "1" } SDK_UnlitGeneric { "$basetexture" "console/background01_widescreen" "$vertexcolor" 1 "$vertexalpha" 1 "$ignorez" 1 "$no_fullbright" "1" "$nolod" "1" } SDK_UnlitGeneric { "$translucent" 1 "$basetexture" "detail/detailsprites" "$nocull" 1 // "$alphatest" 1 "$vertexcolor" 1 "$vertexalpha" 1 } SDK_LightmappedGeneric { "$basetexture" "lostcoast/concrete/lostcoast_concretestair001a" "$surfaceprop" "concrete" } SDK_UnlitGeneric { "$baseTexture" "lostcoast/Models/Effects/stainedglass_light" "$nocull" "1" "$additive" "1" // "$translucent" "1" "$model" "1" "$no_fullbright" 1 } SDK_UnlitGeneric { "$baseTexture" "lostcoast/Models/Effects/stainedglass_light_white" "$nocull" "1" "$additive" "1" // "$translucent" "1" "$model" "1" "$no_fullbright" 1 } SDK_Eyes { "$basetexture" "lostcoast/models/fisherman/eyeball_l" "$iris" "lostcoast/models/fisherman/pupil_l" "$halflambert" 1 "$nodecal" "1" } SDK_Eyes { "$basetexture" "lostcoast/models/fisherman/eyeball_r" "$iris" "lostcoast/models/fisherman/pupil_r" "$halflambert" 1 "$nodecal" "1" } SDK_VertexLitGeneric { "$basetexture" "lostcoast/models/fisherman/fisherman_head" "$bumpmap" "lostcoast/models/fisherman/fisherman_head_normal" "$halflambert" 1 "$envmap" "env_cubemap" "$normalmapalphaenvmapmask" 1 "$envmapcontrast" 0.4 "$envmapsaturation" 0.7 "$envmaptint" "[ .4 .4 .4 ]" } SDK_VertexLitGeneric { "$basetexture" "lostcoast/models/fisherman/fisherman_lower_body" "$bumpmap" "lostcoast/models/fisherman/fisherman_lower_body_normal" "$envmap" "env_cubemap" "$normalmapalphaenvmapmask" 1 "$envmapcontrast" 0.6 "$envmapsaturation" 0.7 "$envmaptint" "[ .4 .4 .4 ]" } SDK_VertexLitGeneric { "$basetexture" "lostcoast/models/fisherman/fisherman_upper_body" "$bumpmap" "lostcoast/models/fisherman/fisherman_upper_body_normal" "$envmap" "env_cubemap" "$normalmapalphaenvmapmask" 1 "$envmapcontrast" 0.6 "$envmapsaturation" 0.7 "$envmaptint" "[ .6 .6 .6 ]" } SDK_UnlitGeneric { // Original shader: AddTexture "$basetexture" "lostcoast/models/fisherman/glint" "$additive" 1 "$model" 1 } SDK_VertexLitGeneric { "$basetexture" "lostcoast/models/fisherman/harpoon_sheet" } SDK_VertexLitGeneric { "$basetexture" "lostcoast/models/fisherman/keys_sheet" } SDK_VertexLitGeneric { "$basetexture" "lostcoast/models/fisherman/mouth" "$model" 1 "$clientshader" "MouthShader" "$halflambert" 1 } SDK_VertexLitGeneric { "$basetexture" "lostcoast/models/fisherman/teeth" //"$model" 1 //"$clientshader" "MouthShader" "$halflambert" 1 } SDK_VertexLitGeneric { "$baseTexture" "lostcoast\models\props_debris\metalwall001a" "$surfaceprop" "metal" "$bumpmap" "lostcoast\models\props_debris/metalwall001a_normal" "$envmaptint" "[ .56 .56 .56 ]" "$envmap" "env_cubemap" "$normalmapalphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 } SDK_VertexLitGeneric { "$baseTexture" "lostcoast\models\props_junk\float01a" "$envmap" "env_cubemap" "$basealphaenvmapmask" 1 "$surfaceprop" "metal" } SDK_VertexLitGeneric { "$baseTexture" "lostcoast\models\props_junk\float02a" "$envmap" "env_cubemap" "$basealphaenvmapmask" 1 "$surfaceprop" "metal" } SDK_VertexLitGeneric { "$baseTexture" "lostcoast\models\props_junk\float03a" "$envmap" "env_cubemap" "$basealphaenvmapmask" 1 "$surfaceprop" "metal" } SDK_VertexLitGeneric { "$baseTexture" "lostcoast\models\props_monastery\altar" "$bumpmap" "lostcoast\models\props_monastery\altar_normal" "$envmap" "env_cubemap" "$normalmapalphaenvmapmask" 1 } SDK_VertexLitGeneric { "$baseTexture" "lostcoast\models\props_monastery\candlestick" "$bumpmap" "lostcoast\models\props_monastery\candlestick_normal" "$normalmapalphaenvmapmask" 1 //"$envmap" "lostcoast\models\props_monastery\candlestick_cube" "$envmap" "env_cubemap" // "$envmapcontrast" 0.5 "$envmapsaturation" 1.2 "$envmaptint" "{ 220 170 110}" } SDK_VertexLitGeneric { "$baseTexture" "lostcoast\models\props_monastery\chandelier" // "$alpha" 1 // "$selfillum" 1 "$envmap" "env_cubemap" "$basealphaenvmapmask" 1 "vertexlitgeneric_HDR_dx9" { "$envmaptint" "[.5 .5 .5]" } } SDK_VertexLitGeneric { "$baseTexture" "lostcoast\models\props_monastery\chandelier_votives" "$model" 1 "$alpha" 1 "$translucent" 1 "$envmap" "env_cubemap" "vertexlitgeneric_HDR_dx9" { "$envmaptint" "[.5 .5 .5]" } } SDK_VertexLitGeneric { "$baseTexture" "lostcoast\models\props_monastery\cloisters" } SDK_VertexLitGeneric { "$baseTexture" "lostcoast\models\props_monastery\destroyed_walls01" //"$bumpmap" "lostcoast\models\props_monastery\destroyed_walls03_normal" } SDK_VertexLitGeneric { "$baseTexture" "lostcoast\models\props_monastery\destroyed_walls02" //"$bumpmap" "lostcoast\models\props_monastery\destroyed_walls03_normal" } SDK_VertexLitGeneric { "$baseTexture" "lostcoast\models\props_monastery\destroyed_walls03" "$bumpmap" "lostcoast\models\props_monastery\destroyed_walls03_normal" } SDK_VertexLitGeneric { "$baseTexture" "lostcoast\models\props_monastery\destroyed_walls04" // "$bumpmap" "lostcoast\models\props_monastery\destroyed_walls04_normal" } SDK_VertexLitGeneric { "$baseTexture" "lostcoast\models\props_monastery\dome_large" } SDK_VertexLitGeneric { "$basetexture" "lostcoast\models\props_monastery\door01a" "$surfaceprop" "wood" // "$basealphaenvmapmask" 1 // "$envmap" "env_cubemap" } SDK_VertexLitGeneric { "$baseTexture" "lostcoast\models\props_monastery\furniture_doublechair" "$bumpmap" "lostcoast\models\props_monastery\furniture_doublechair_normal" "$envmap" "env_cubemap" "$normalmapalphaenvmapmask" 1 "$envmaptint" "[ .20 .20 .20]" "vertexlitgeneric_HDR_dx9" { "$envmaptint" "[.10 .10 .10]" } } SDK_VertexLitGeneric { "$basetexture" "lostcoast\models\props_monastery\Gutter001" "$surfaceprop" "metal" "$basealphaenvmapmask" 1 "$envmap" "env_cubemap" "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "[ .75 .75 .75]" } SDK_VertexLitGeneric { "$baseTexture" "lostcoast\models\props_monastery\hanging_oil_lamp" "$bumpmap" "lostcoast\models\props_monastery\hanging_oil_lamp_normal" "$normalmapalphaenvmapmask" 1 //"$envmap" "lostcoast\models\props_monastery\hanging_oil_lampcube" "$envmap" "env_cubemap" // "$envmapcontrast" 0.5 "$envmapsaturation" 1.2 "$envmaptint" "{ 220 200 110}" } SDK_VertexLitGeneric { "$baseTexture" "lostcoast\models\props_monastery\interior_dome_door" "$envmap" "env_cubemap" "$basealphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "{ 220 200 110}" //"$bumpMap" "lostcoast\models\props_monastery\interior_dome_door_normal" } SDK_VertexLitGeneric { "$baseTexture" "lostcoast\models\props_monastery\interior_dome_door02" "$envmap" "env_cubemap" "$basealphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "{ 220 200 110}" } SDK_VertexLitGeneric { "$baseTexture" "lostcoast\models\props_monastery\interior_dome_wall01" } SDK_Refract { SDK_Refract_DX60 { "$fallbackmaterial" "lostcoast\models\props_monastery\interior_dome_wall_window_dx60" } "$surfaceprop" "glass" "$model" 1 "$bluramount" 1 "$refractamount" ".05" "$refracttint" "[.8 .8 .8]" "$nocull" 1 "$envmap" "env_cubemap" "$envmaptint" "[.7 .7 .7]" "$normalmap" "lostcoast\models\props_monastery\interior_dome_wall_window_normal" "$refracttinttexture" "lostcoast\models\props_monastery\interior_dome_wall_window" } SDK_UnlitGeneric { "$basetexture" "lostcoast\models\props_monastery\interior_dome_wall_window" "$surfaceprop" "glass" "$model" 1 "$nocull" 1 } SDK_VertexLitGeneric { "$baseTexture" "lostcoast\models\props_monastery\interior_end_domes" } SDK_VertexLitGeneric { "$baseTexture" "lostcoast\models\props_monastery\interior_middle_divide" "$envmap" "env_cubemap" "$basealphaenvmapmask" 1 "vertexlitgeneric_HDR_dx9" { "$envmaptint" "[.33 .33 .33]" } } SDK_VertexLitGeneric { "$basetexture" "lostcoast\models\props_monastery\monastery01" "$surfaceprop" "stone" } SDK_VertexLitGeneric { "$basetexture" "lostcoast\models\props_monastery\monastery_chimmney01" "$surfaceprop" "stone" "$envmap" "env_cubemap" "$basealphaenvmapmask" 1 "$envmaptint" "[.35 .35 .35]" } SDK_VertexLitGeneric { "$baseTexture" "lostcoast\models\props_monastery\monastery_pillar_medium" "$bumpMap" "lostcoast\models\props_monastery\monastery_pillar_medium_normal" "$envmap" "env_cubemap" "$normalmapalphaenvmapmask" 1 "$envmaptint" "[ .32 .32 .32 ]" } SDK_VertexLitGeneric { "$baseTexture" "lostcoast\models\props_monastery\monastery_pillar_tall" "$bumpMap" "lostcoast\models\props_monastery\monastery_pillar_tall_normal" "$envmap" "env_cubemap" "$normalmapalphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "[ .16 .16 .16 ]" } SDK_Refract { SDK_Refract_DX60 { "$fallbackmaterial" "lostcoast\models\props_monastery\monastery_stain_window001a_dx60" } "$surfaceprop" "glass" "$model" 1 "$bluramount" 1 "$refractamount" ".05" "$refracttint" "[.8 .8 .8]" "$nocull" 1 "$envmap" "env_cubemap" "$envmaptint" "[.7 .7 .7]" "$normalmap" "lostcoast\models\props_monastery\Monastery_Stain_window001a_normal" "$REFRACTTINTTEXTURE" "lostcoast\models\props_monastery\Monastery_Stain_window001a" } SDK_UnlitGeneric { "$basetexture" "lostcoast\models\props_monastery\Monastery_Stain_Window001a" "$surfaceprop" "glass" "$model" 1 "$nocull" 1 } SDK_VertexLitGeneric { "$basetexture" "lostcoast\models\props_monastery\Monastery_window001a" "$surfaceprop" "wood" } SDK_VertexLitGeneric { "$basetexture" "lostcoast\models\props_monastery\scaffolding01a" "$surfaceprop" "metal" } SDK_VertexLitGeneric { "$baseTexture" "lostcoast\models\props_wasteland\boat_drydock01a" //"$envmap" "env_cubemap" //"$basealphaenvmapmask" 1 "$surfaceprop" "metal" } SDK_VertexLitGeneric { "$baseTexture" "lostcoast\models\props_wasteland\boat_fishing01a" //"$envmap" "env_cubemap" //"$basealphaenvmapmask" 1 "$surfaceprop" "metal" } SDK_VertexLitGeneric { "$baseTexture" "lostcoast\models\props_wasteland\boat_wooden01a" "$envmap" "env_cubemap" "$basealphaenvmapmask" 1 "$surfaceprop" "wood" } SDK_VertexLitGeneric { "$baseTexture" "lostcoast\models\props_wasteland\boat_wooden02a" "$envmap" "env_cubemap" "$basealphaenvmapmask" 1 "$surfaceprop" "wood" } SDK_VertexLitGeneric { "$baseTexture" "lostcoast\models\props_wasteland\boat_wooden03a" "$envmap" "env_cubemap" "$basealphaenvmapmask" 1 "$surfaceprop" "wood" } SDK_VertexLitGeneric { "$basetexture" "lostcoast\models\props_wasteland\Cliffrock001" "$surfaceprop" "rock" // "$bumpmap" "lostcoast\models\props_wasteland\Cliffrock001_normal" // "$normalmapalphaenvmapmask" 1 // "$envmapcontrast" 1 // "$envmapsaturation" 1 // "$envmaptint" "[ .5 .5 .5]" // "$envmap" "env_cubemap" } SDK_VertexLitGeneric { "$basetexture" "lostcoast\models\props_wasteland\Cliffrock001b" "$surfaceprop" "rock" // "$bumpmap" "lostcoast\models\props_wasteland\Cliffrock001b_normal" // "$normalmapalphaenvmapmask" 1 // "$envmapcontrast" 1 // "$envmapsaturation" 1 // "$envmaptint" "[ .5 .5 .5]" // "$envmap" "env_cubemap" } SDK_VertexLitGeneric { "$basetexture" "lostcoast\models\props_wasteland\Cliff_stairs01" "$surfaceprop" "wood" } SDK_VertexLitGeneric { "$basetexture" "lostcoast\models\props_wasteland\Coastrock001" "$surfaceprop" "rock" "$bumpmap" "lostcoast\models\props_wasteland\coastrock001_normal" "$normalmapalphaenvmapmask" 1 "$envmapcontrast" 1 // "$envmapsaturation" 1 "$envmaptint" "[ .5 .5 .5]" "$envmap" "env_cubemap" "vertexlitgeneric_HDR_dx9" { "$envmaptint" "[.3 .3 .3]" } } SDK_VertexLitGeneric { "$basetexture" "lostcoast\models\props_wasteland\coastrock02" "$surfaceprop" "rock" "$bumpmap" "lostcoast\models\props_wasteland\coastrock02_normal" "$normalmapalphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "[ .3 .3 .3]" "$envmap" "env_cubemap" "vertexlitgeneric_HDR_dx9" { "$envmaptint" "[.3 .3 .3]" } } SDK_VertexLitGeneric { "$baseTexture" "lostcoast/models/props_wasteland/crabpot" "$alphatest" 1 "$bumpmap" "lostcoast\models\props_wasteland\crabpot_normal" "$normalmapalphaenvmapmask" 1 "$envmap" "env_cubemap" } //.vmt file generated by MAYA. Remove this line if you edit this file! -- theo SDK_VertexLitGeneric { "$color" "[1 1 1]" "$baseTexture" "lostcoast/models/props_wasteland/fchurchtowerwalls" "$selfIllum" 0 "$translucent" 0 "$alpha" 1 } SDK_VertexLitGeneric { "$baseTexture" "lostcoast\models\props_wasteland\gate01a" //"$envmap" "env_cubemap" //"$basealphaenvmapmask" 1 "$surfaceprop" "metal" } //.vmt file generated by MAYA. Remove this line if you edit this file! -- theo SDK_VertexLitGeneric { "$color" "[1 1 1]" "$baseTexture" "lostcoast/models/props_wasteland/haeimchch4" "$selfIllum" 0 "$translucent" 0 "$alpha" 1 } //.vmt file generated by MAYA. Remove this line if you edit this file! -- theo SDK_VertexLitGeneric { "$color" "[1 1 1]" "$baseTexture" "lostcoast/models/props_wasteland/lkgjbbuildch3ch5" "$selfIllum" 0 "$translucent" 0 "$alpha" 1 } SDK_VertexLitGeneric { "$baseTexture" "lostcoast/models/props_wasteland/shipwreck_part01" //"$bumpmap" "lostcoast\models\props_wasteland\shipwreck_part01_normal" //"$normalmapalphaenvmapmask" 1 } SDK_VertexLitGeneric { "$baseTexture" "lostcoast/models/props_wasteland/shipwreck_part01a" //"$bumpmap" "lostcoast\models\props_wasteland\shipwreck_part01a_normal" //"$normalmapalphaenvmapmask" 1 //"$envmap" "env_cubemap" } SDK_VertexLitGeneric { "$baseTexture" "lostcoast/models/props_wasteland/shipwreck_part01b" //"$bumpmap" "lostcoast\models\props_wasteland\shipwreck_part01b_normal" //"$normalmapalphaenvmapmask" 1 } SDK_VertexLitGeneric { "$baseTexture" "lostcoast/models/props_wasteland/shipwreck_part02" //"$bumpmap" "lostcoast\models\props_wasteland\shipwreck_part02_normal" //"$normalmapalphaenvmapmask" 1 //"$envmap" "env_cubemap" } SDK_VertexLitGeneric { "$baseTexture" "lostcoast/models/props_wasteland/shipwreck_part03" //"$bumpmap" "lostcoast\models\props_wasteland\shipwreck_part03_normal" //"$normalmapalphaenvmapmask" 1 } SDK_VertexLitGeneric { "$baseTexture" "lostcoast/models/props_wasteland/shipwreck_part03a" //"$bumpmap" "lostcoast\models\props_wasteland\shipwreck_part03a_normal" //"$normalmapalphaenvmapmask" 1 //"$envmap" "env_cubemap" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Carpet001a" "$surfaceprop" "carpet" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Door001a" "$surfaceprop" "wood" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Exterior001a" "$surfaceprop" "plaster" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Exterior001b" "$surfaceprop" "plaster" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Exterior001c" "$surfaceprop" "plaster" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Floor001a" "$surfaceprop" "concrete" "$bumpmap" "lostcoast/Monastery/Monastery_Floor001a_normal" "$normalmapalphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "[ .05 .05 .05 ]" "$envmap" "env_cubemap" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Floor001b" "$surfaceprop" "concrete" "$bumpmap" "lostcoast/Monastery/Monastery_Floor001b_normal" "$normalmapalphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "[ .05 .05 .05 ]" "$envmap" "env_cubemap" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Floor001c" "$surfaceprop" "concrete" "$bumpmap" "lostcoast/Monastery/Monastery_Floor001c_normal" "$normalmapalphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "[ .075 .075 .075 ]" "$envmap" "env_cubemap" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Fresco001a" "$surfaceprop" "plaster" "$envmap" "env_cubemap" "$basealphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "{ 220 200 110}" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Fresco001b" "$surfaceprop" "plaster" "$envmap" "env_cubemap" "$basealphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "{ 220 200 110}" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Fresco001c" "$surfaceprop" "plaster" "$envmap" "env_cubemap" "$basealphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "{ 220 200 110}" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Fresco001d" "$surfaceprop" "plaster" "$envmap" "env_cubemap" "$basealphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "{ 220 200 110}" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Fresco001e" "$surfaceprop" "plaster" "$envmap" "env_cubemap" "$basealphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "{ 220 200 110}" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Fresco001f" "$surfaceprop" "plaster" "$envmap" "env_cubemap" "$basealphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "{ 220 200 110}" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Fresco001g" "$surfaceprop" "plaster" "$envmap" "env_cubemap" "$basealphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "{ 220 200 110}" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Fresco001h" "$surfaceprop" "plaster" "$envmap" "env_cubemap" "$basealphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "{ 220 200 110}" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Fresco001j" "$surfaceprop" "plaster" "$envmap" "env_cubemap" "$basealphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "{ 220 200 110}" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Fresco001k" "$surfaceprop" "plaster" "$envmap" "env_cubemap" "$basealphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "{ 220 200 110}" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Fresco001l" "$surfaceprop" "plaster" "$envmap" "env_cubemap" "$basealphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "{ 220 200 110}" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Fresco001m" "$surfaceprop" "plaster" "$envmap" "env_cubemap" "$basealphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "{ 220 200 110}" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Fresco001n" "$surfaceprop" "plaster" "$envmap" "env_cubemap" "$basealphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "{ 220 200 110}" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Fresco001o" "$surfaceprop" "plaster" "$envmap" "env_cubemap" "$basealphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "{ 220 200 110}" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Fresco001p" "$surfaceprop" "plaster" "$envmap" "env_cubemap" "$basealphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "{ 220 200 110}" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Wall001a" "$surfaceprop" "brick" "$bumpmap" "lostcoast/Monastery/Monastery_Wall001a_normal" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Wall001b" "$surfaceprop" "brick" "$bumpmap" "lostcoast/Monastery/Monastery_Wall001b_normal" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Wall001c" "$surfaceprop" "brick" "$bumpmap" "lostcoast/Monastery/Monastery_Wall001c_normal" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Wall002a" "$surfaceprop" "concrete" "$bumpmap" "lostcoast/Monastery/Monastery_Wall002a_normal" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Wall002b" "$surfaceprop" "concrete" "$bumpmap" "lostcoast/Monastery/Monastery_Wall002b_normal" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Wall002c" "$surfaceprop" "concrete" "$bumpmap" "lostcoast/Monastery/Monastery_Wall002c_normal" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Wall002d" "$surfaceprop" "concrete" "$envmap" "env_cubemap" "$basealphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "[ .75 .75 .75]" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Wall003a" "$surfaceprop" "concrete" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Wall003b" "$surfaceprop" "concrete" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Wall003c" "$surfaceprop" "concrete" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Wall003d" "$surfaceprop" "concrete" "$envmap" "env_cubemap" "$basealphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "[ .75 .75 .75]" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Wall004a" "$surfaceprop" "concrete" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Monastery/Monastery_Wall004c" "$surfaceprop" "concrete" "$bumpmap" "lostcoast/Monastery/Monastery_Wall004c_normal" "$normalmapalphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "[ .025 .025 .025 ]" "$envmap" "env_cubemap" } SDK_LightmappedGeneric { // Original shader: DecalBaseTimesLightmapAlphaBlend "$basetexture" "lostcoast/monastery/sign_warning01" "$decal" 1 "$decalscale" 0.125 } SDK_WorldVertexTransition { "$basetexture" "lostcoast/nature/dirtfloor002a" "$basetexture2" "lostcoast/nature/grassweeds001a" "%tooltexture" "lostcoast/nature/blendpathweeds001a_tooltexture" "%keywords" "wasteland" "%detailtype" "lostcoast_grass" } SDK_WorldVertexTransition { "$basetexture" "lostcoast/nature/dirtpath001a" "$basetexture2" "lostcoast/nature/grassweeds001a" "%tooltexture" "lostcoast/nature/blendpathweeds002a_tooltexture" "%keywords" "wasteland" "%detailtype" "lostcoast_grass2" } SDK_WorldVertexTransition { "$basetexture" "lostcoast/nature/gravelfloor006a" "$basetexture2" "lostcoast/nature/rockwall021c" "%tooltexture" "lostcoast/nature/blendrockgravel002a_tooltexture" "$surfaceprop" "sand" "%keywords" "coastline" "$bumpmap" "lostcoast/nature/gravelfloor006a_normal" "$bumpmap2" "lostcoast/nature/rockwall021c_normal" //"$normalmapalphaenvmapmask" 1 //"$envmapcontrast" 1 //"$envmapsaturation" 1 //"$envmaptint" "[ .65 .65 .65]" //"$envmap" "env_cubemap" "%detailtype" "lostcoast_grass" } SDK_WorldVertexTransition { "$basetexture" "lostcoast/nature/rockwall021b" "$basetexture2" "lostcoast/nature/grassweeds001a" "%tooltexture" "lostcoast/nature/blendrockweeds001a_tooltexture" "%keywords" "wasteland"" "$bumpmap" "lostcoast/nature/rockwall021b_normal" } SDK_WorldVertexTransition { "$basetexture" "lostcoast/nature/rockwall021c" "$basetexture2" "lostcoast/nature/grassweeds001a" "%tooltexture" "lostcoast/nature/blendrockweeds001b_tooltexture" "%keywords" "wasteland" "$bumpmap" "lostcoast/nature/rockwall021c_normal" } SDK_WorldVertexTransition { "$basetexture" "lostcoast/nature/rockwall021d" "$basetexture2" "lostcoast/nature/grassweeds001a" "%tooltexture" "lostcoast/nature/blendrockweeds001c_tooltexture" "%keywords" "wasteland" "$bumpmap" "lostcoast/nature/rockwall021d_normal" "$normalmapalphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "[ .625 .625 .625]" "$envmap" "env_cubemap" } SDK_WorldVertexTransition { "$basetexture" "lostcoast/nature/rockwall021e" "$basetexture2" "lostcoast/nature/rockwall020a" "%tooltexture" "lostcoast/nature/blendrockwetrock001a_tooltexture" "$surfaceprop" "sand" "%keywords" "coastline" "$bumpmap" "lostcoast/nature/rockwall021e_normal" "$bumpmap2" "lostcoast/nature/rockwall020a_normal" "$normalmapalphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "[ .5 .5 .5]" "$envmap" "env_cubemap" "$basetexturenoenvmap" 1 //"$fresnelreflection" 0.0 //"$basetexturetransform" "center .5 .5 scale .25 .25 rotate 0 translate 0 0" //"$basetexturetransform2" "center .5 .5 scale .5 .5 rotate 0 translate 0 0" } SDK_WorldVertexTransition { "$basetexture" "lostcoast/nature/sandfloor007b" "$basetexture2" "lostcoast/nature/waterfog" "%tooltexture" "lostcoast/nature/blendsandsand007a_tooltexture" "$surfaceprop" "sand" "%keywords" "coastline" "$bumpmap" "lostcoast/nature/sandfloor007b_normal" "$normalmapalphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "[ .2 .2 .2]" "$envmap" "env_cubemap" } SDK_WorldVertexTransition { "$basetexture" "lostcoast/nature/sandfloor007c" "$basetexture2" "lostcoast/nature/dirtfloor006a" "%tooltexture" "lostcoast/nature/blendsandgrass002a_tooltexture" "$surfaceprop" "sand" "%keywords" "coastline" "$bumpmap" "lostcoast/nature/sandfloor007c_normal" //"$normalmapalphaenvmapmask" 1 //"$envmapcontrast" 1 //"$envmapsaturation" 1 //"$envmaptint" "[ .6 .6 .6]" //"$envmap" "env_cubemap" "%detailtype" "coastline_grass01" "$bumpbasetexture2withbumpmap" "0" } SDK_WorldVertexTransition { "$basetexture" "lostcoast/nature/sandfloor007c" "$basetexture2" "lostcoast/nature/rockwall019a" "%tooltexture" "lostcoast/nature/blendsandrock005b_tooltexture" "$surfaceprop" "sand" "%keywords" "coastline" "$bumpmap" "lostcoast/nature/sandfloor007c_normal" "$bumpmap2" "lostcoast/nature/rockwall019a_normal" "$normalmapalphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "[ .5 .5 .5]" "$envmap" "env_cubemap" } SDK_WorldVertexTransition { "$basetexture" "lostcoast/nature/sandfloor007c" "$basetexture2" "lostcoast/nature/sandfloor007b" "%tooltexture" "lostcoast/nature/blendsandsand007a_tooltexture" "$surfaceprop" "sand" "%keywords" "coastline" "$bumpmap" "lostcoast/nature/sandfloor007c_normal" "$bumpmap2" "lostcoast/nature/sandfloor007b_normal" "$normalmapalphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "[ .5 .5 .5]" "$envmap" "env_cubemap" } SDK_WorldVertexTransition { "$basetexture" "lostcoast/nature/sandfloor007c" "$basetexture2" "lostcoast/nature/sandfloor007a" "%tooltexture" "lostcoast/nature/blendsandsand007b_tooltexture" "$surfaceprop" "sand" "%keywords" "coastline" "$bumpmap" "lostcoast/nature/sandfloor007c_normal" "$bumpmap2" "lostcoast/nature/sandfloor007a_normal" "$normalmapalphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "[ .5 .5 .5]" "$envmap" "env_cubemap" "$basetexturenoenvmap" 1 "%detailtype" "redgrass_light" } SDK_WorldVertexTransition { "$basetexture" "lostcoast/nature/sandfloor007c" "$basetexture2" "lostcoast/nature/sandfloor007b" "%tooltexture" "lostcoast/nature/blendsandsand007c_tooltexture" "$surfaceprop" "sand" "%keywords" "coastline" "$bumpmap" "lostcoast/Nature/sandfloor007c_normal" "$bumpmap2" "lostcoast/nature/sandfloor007b_normal" "$normalmapalphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "[ .6 .6 .6]" "$envmap" "env_cubemap" "$parallaxmap" "lostcoast/nature/sandfloor007c_height" "$parallaxmap2" "lostcoast/nature/sandfloor007c_height" "$parallaxmapscale" ".05" } SDK_WorldVertexTransition { "$basetexture" "lostcoast/nature/sandfloor007c" "$basetexture2" "lostcoast/nature/sandfloor007d" "%tooltexture" "lostcoast/nature/blendsandsand007d_tooltexture" "$surfaceprop" "sand" "%keywords" "coastline" "$bumpmap" "lostcoast/nature/sandfloor007c_normal" "$bumpmap2" "lostcoast/nature/sandfloor007d_normal" "$normalmapalphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "[ .6 .6 .6]" "$envmap" "env_cubemap" "$parallaxmap" "lostcoast/nature/sandfloor007c_height" "$parallaxmap2" "lostcoast/nature/sandfloor007d_height" "$parallaxmapscale" ".05" } SDK_WorldVertexTransition { "$basetexture" "lostcoast/Monastery/Monastery_Ground001a" "$basetexture2" "lostcoast/nature/grassweeds001a" "%tooltexture" "lostcoast/nature/blendstonepathweeds001a_tooltexture" "%keywords" "wasteland" "%detailtype" "lostcoast_grass" "$bumpmap" "lostcoast/Monastery/Monastery_Ground001a_normal" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Nature/dirtfloor002a" "$surfaceprop" "dirt" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/nature/dirtfloor006a" "$surfaceprop" "dirt" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Nature/dirtpath001a" "$surfaceprop" "dirt" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Nature/grassfloor003a" "$surfaceprop" "dirt" } SDK_LightmappedGeneric { "$basetexture" "Nature/grassweeds001a" "$surfaceprop" "dirt" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/Nature/gravelfloor004a" "$surfaceprop" "dirt" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/nature/rockwall019a" "$surfaceprop" "concrete" "$bumpmap" "lostcoast/nature/rockwall019a_normal" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/nature/rockwall019a" "$surfaceprop" "concrete" "$bumpmap" "lostcoast/nature/rockwall019a_normal" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/nature/rockwall020a" "$surfaceprop" "concrete" "$bumpmap" "lostcoast/nature/rockwall020a_normal" "$normalmapalphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "[ .5 .5 .5]" "$envmap" "env_cubemap" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/nature/rockwall020b" "$surfaceprop" "concrete" "$bumpmap" "lostcoast/nature/rockwall020b_normal" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/nature/rockwall021b" "$surfaceprop" "concrete" "$bumpmap" "lostcoast/nature/rockwall021b_normal" //"$parallaxmap" "lostcoast/nature/rockwall021b_height" //"$parallaxmapscale" ".025" "$detail" "lostcoast/nature/rockwall021_detail" "$detailscale" 5 } SDK_LightmappedGeneric { "$basetexture" "lostcoast/nature/rockwall021c" "$surfaceprop" "concrete" "$bumpmap" "lostcoast/nature/rockwall021c_normal" //"$parallaxmap" "lostcoast/nature/rockwall021c_height" //"$parallaxmapscale" ".025" "$detail" "lostcoast/nature/rockwall021_detail" "$detailscale" 5 } SDK_LightmappedGeneric { "$basetexture" "lostcoast/nature/rockwall021d" "$surfaceprop" "concrete" "$bumpmap" "lostcoast/nature/rockwall021d_normal" "$normalmapalphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "[ .625 .625 .625]" "$envmap" "env_cubemap" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/nature/rockwall021e" "$surfaceprop" "concrete" "$bumpmap" "lostcoast/nature/rockwall021e_normal" } SDK_UnlitGeneric { "$basetexture" "lostcoast/nature/rockwall021_detail" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/nature/rockwall022a" "$surfaceprop" "concrete" "$bumpmap" "lostcoast/nature/rockwall022a_normal" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/nature/sandfloor007a" "$bumpmap" "lostcoast/nature/sandfloor007a_normal" "$surfaceprop" "sand" "%keywords" "wasteland" "$normalmapalphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "[ .9 .9 .9]" "$envmap" "env_cubemap" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/nature/sandfloor007b" "$bumpmap" "lostcoast/nature/sandfloor007b_normal" "$surfaceprop" "sand" "%keywords" "wasteland" "$normalmapalphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "[ .9 .9 .9]" "$envmap" "env_cubemap" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/nature/sandfloor007c" "$bumpmap" "lostcoast/nature/sandfloor007c_normal" "$surfaceprop" "sand" "%keywords" "wasteland" } SDK_LightmappedGeneric { "$basetexture" "lostcoast/nature/sandfloor007d" "$bumpmap" "lostcoast/nature/sandfloor007d_normal" "$surfaceprop" "sand" "%keywords" "wasteland" } SDK_UnlitGeneric { "$color" "{20 42 37}" } SDK_Water { "%compilewater" 1 "$forceexpensive" 1 "$reflectentities" 1 "$envmap" "env_cubemap" "%tooltexture" "dev/water_normal" "$refracttexture" "_rt_WaterRefraction" "$refractamount" ".75" SDK_Water_DX60 { "$fallbackmaterial" "nature/water_canals_water2_dx70" } "$reflecttexture" "_rt_WaterReflection" "$reflectamount" ".75" "$reflecttint" "[1 1 1]" "$scale" "[1 1]" "$bumpmap" "dev/water_dudv" "$normalmap" "dev/water_normal" "$surfaceprop" "water" "$bottommaterial" "lostcoast/nature/water_ati_beneath" "$bumpframe" "0" "$fogenable" 1 "$fogcolor" "{20 42 37}" "$fogstart" 1.00 "$fogend" 100.00 "$scroll1" "[.02 .02 .1]" "$scroll2" "[-.05 .05 .15]" "Proxies" { // "AnimatedTexture" // { // "animatedtexturevar" "$normalmap" // "animatedtextureframenumvar" "$bumpframe" // "animatedtextureframerate" 30.00 // } "TextureScroll" { "texturescrollvar" "$bumptransform" "texturescrollrate" .02 "texturescrollangle" 65.00 } } } SDK_Water { "%compilewater" 1 "$forceexpensive" 1 "$reflectentities" 0 // "$envmap" "env_cubemap" "%tooltexture" "dev/water_normal" "$refracttexture" "_rt_WaterRefraction" "$refractamount" ".1" SDK_Water_DX60 { "$fallbackmaterial" "nature/water_canals_water2_dx70" } // "$reflecttexture" "_rt_WaterReflection" // "$reflectamount" "2.0" // "$reflecttint" "[1 1 1]" "$scale" "[1 1]" "$bumpmap" "dev/water_dudv" "$normalmap" "dev/water_normal" "$surfaceprop" "water" "$bumpframe" "0" "$fogenable" 1 "$fogcolor" "{20 42 37}" "$fogstart" 1.00 "$fogend" 100.00 "$scroll1" "[.02 .02 .1]" "$scroll2" "[-.1 .1 .3]" "Proxies" { // "AnimatedTexture" // { // "animatedtexturevar" "$normalmap" // "animatedtextureframenumvar" "$bumpframe" // "animatedtextureframerate" 30.00 // } "TextureScroll" { "texturescrollvar" "$bumptransform" "texturescrollrate" .05 "texturescrollangle" 45.00 } } } SDK_Water { "%compilewater" 1 "$forcecheap" 1 "$CHEAPWATERSTARTDISTANCE" 500.0 "$CHEAPWATERENDDISTANCE" 1000.0 "$envmap" "lostcoast/customcubemaps/cube_lostcoast" SDK_Water_DX60 { "$fallbackmaterial" "nature/water_canals_water2_dx70" } SDK_Water_DX9_HDR { "$envmap" "lostcoast/customcubemaps/cube_lostcoast_hdr" } "%tooltexture" "dev/water_normal" "$refractamount" ".1" // "$refracttint" "[0.95 1.0 0.97]" "$reflectamount" "1.5" "$reflecttint" "[1 1 1]" "$scale" "[1 1]" "$bumpmap" "dev/water_dudv" "$normalmap" "dev/water_normal" "$surfaceprop" "water" "$bottommaterial" "lostcoast/nature/water_ati_beneath" "$bumpframe" "0" "$fogenable" 1 "$fogcolor" "{20 42 37}" "$fogstart" 1.00 "$fogend" 100.00 "$scroll1" "[.02 .02 .1]" "$scroll2" "[-.05 .05 .15]" "Proxies" { // "AnimatedTexture" // { // "animatedtexturevar" "$normalmap" // "animatedtextureframenumvar" "$bumpframe" // "animatedtextureframerate" 30.00 // } "TextureScroll" { "texturescrollvar" "$bumptransform" "texturescrollrate" .05 "texturescrollangle" 45.00 } } } //"UnlitGeneric" //"LightmappedGeneric" SDK_UnlitTwoTexture { "$basetexture" "lostcoast/overlays/shorewave001a" "$texture2" "lostcoast/overlays/shorelap" "$additive" 1 "$decal" 1 // "$ignorez" 1 "Proxies" { "TextureScroll" { "texturescrollvar" "$basetexturetransform" "texturescrollrate" ".09" "texturescrollangle" 90 } "AnimatedTexture" { "animatedtexturevar" "$texture2" "animatedtextureframenumvar" "$frame2" "animatedtextureframerate" 16 } } } // envmaptint_fix SDK_LightmappedGeneric { "$basetexture" "Metal/metalwall077a" "$surfaceprop" "metal" "%keywords" "combine" // NOTE: Even though env_cubemap is here, it will turned off for DX6 // because $multipass 1 isn't defined "$envmap" "env_cubemap" "$envmaptint" "[ .56 .67 .75 ]" "$envmapcontrast" 1 "$envmapsaturation" 1 SDK_LightmappedGeneric_DX9 { "$bumpmap" "metal/metalwall077a_normal" "$nodiffusebumplighting" 1 "$normalmapalphaenvmapmask" 1 } SDK_LightmappedGeneric_DX8 { "$bumpmap" "metal/metalwall077a_normal" "$nodiffusebumplighting" 1 "$normalmapalphaenvmapmask" 1 } SDK_LightmappedGeneric_NoBump_DX8 { "$basetexture" "metal/citadel_metalwall077a" "$basealphaenvmapmask" 1 } "lightmappedgeneric_HDR_dx9" { "$envmaptint" "[.14 .165 .185]" } } // envmaptint_fix SDK_LightmappedGeneric { "$basetexture" "Metal/metalwall091a" "$surfaceprop" "metal" "%keywords" "combine" // NOTE: Even though env_cubemap is here, it will turned off for DX6 // because $multipass 1 isn't defined "$envmap" "env_cubemap" "$envmaptint" "[ .56 .56 .75 ]" "$envmapcontrast" 1 "$envmapsaturation" 1 SDK_LightmappedGeneric_DX9 { "$bumpmap" "metal/metalwall091a_normal" "$parallaxmap" "Metal/metalwall091a_height" "$parallaxmapscale" ".0125" "$normalmapalphaenvmapmask" 1 } SDK_LightmappedGeneric_DX8 { "$bumpmap" "metal/metalwall091a_normal" "$nodiffusebumplighting" 1 "$normalmapalphaenvmapmask" 1 } SDK_LightmappedGeneric_NoBump_DX8 { "$basetexture" "metal/citadel_metalwall091a" "$basealphaenvmapmask" 1 } "lightmappedgeneric_HDR_dx9" { "$envmaptint" "[.14 .165 .185]" } } SDK_VertexLitGeneric { "$baseTexture" "Models/Combine_soldier/combinesoldiersheet" "$envmap" "env_cubemap" "$envmapmask" "Models/Combine_soldier/combinesoldiersheet_mask" "$envmapcontrast" 1 "$surfaceprop" "flesh" "$selfillum" 1 "$model" 1 "vertexlitgeneric_HDR_dx9" { "$envmaptint" "[.5 .5 .5]" } } SDK_VertexLitGeneric { "$baseTexture" "Models/extras/lambda_info" "$selfillum" "1" "$envmap" "lostcoast/CustomCubeMaps/simplespec" // "$envmaptint" "[0.9 0.9 0.9]" // "$envmapcontrast" ".3" } SDK_UnlitGeneric { "$baseTexture" "Models/extras/speech_info" "$model" 1 // "$envmap" "lostcoast/CustomCubeMaps/simplespec" // "$envmaptint" "[0.9 0.9 0.9]" // "$envmapcontrast" ".3" } SDK_VertexLitGeneric { "$basetexture" "Models/Combine_Helicopter/combine_helicopter01" //"$surfaceprop" "metal" //"$nocull" 1 "$envmap" "env_cubemap" "$envmaptint" "[ .1 .1 .1]" "$basealphaenvmapmask" 1 //"$envmapmask" "Models/Combine_Helicopter/combine_helicopter02_mask" "vertexlitgeneric_HDR_dx9" { "$envmaptint" "[.1 .1 .1]" } } SDK_VertexLitGeneric { "$basetexture" "Models/Combine_Helicopter/combine_helicopter02" "$surfaceprop" "metal" "$translucent" 1 "$envmap" "env_cubemap" "$envmapmask" "Models/Combine_Helicopter/combine_helicopter02_mask" "vertexlitgeneric_HDR_dx9" { "$envmaptint" "[.1 .1 .1]" } } SDK_VertexLitGeneric { "$basetexture" "Models/Combine_Helicopter/helicopter_prop_01" //"$surfaceprop" "metal" //"$nocull" 1 "$envmap" "env_cubemap" "$envmaptint" "[ .1 .1 .1]" "$basealphaenvmapmask" 1 "nodecal" 1 "vertexlitgeneric_HDR_dx9" { "$envmaptint" "[.1 .1 .1]" } } SDK_VertexLitGeneric { "$baseTexture" "models/Headcrab_black/Blackcrab_sheet" "$envmap" "env_cubemap" "$envmapcontrast" 1 "$bumpmap" "models/headcrab_black/blackcrab_sheet_normal" "$normalmapalphaenvmapmask" 1 "vertexlitgeneric_HDR_dx9" { "$envmaptint" "[.5 .5 .5]" } } // envmaptint_fix SDK_VertexLitGeneric { //"$baseTexture" "Models/props_combine/headcrabcannister01b" //"$envmap" "env_cubemap" //"$basealphaenvmapmask" 1 //"$envmaptint" "[ .01 .01 .01 ]" "$baseTexture" "Models/props_combine/headcrabcannister01b" "$surfaceprop" "metal" "$bumpmap" "models/props_combine/headcrabcannister01b_normal" "$envmap" "env_cubemap" "$normalmapalphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "[ .56 .67 .75 ]" "vertexlitgeneric_HDR_dx9" { "$envmaptint" "[.28 .33 .37]" } } SDK_VertexLitGeneric { "$baseTexture" "models\props_debris\metalwall001a" "$surfaceprop" "metal" "$bumpmap" "models\props_debris\metalwall001a_normal" "$envmaptint" "[ .56 .56 .56 ]" "$envmap" "env_cubemap" "$normalmapalphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 } SDK_VertexLitGeneric { // Original shader: VertexLitTexture "$basetexture" "Models/props_junk/Bicycle01a" "$envmap" "env_cubemap" "$basealphaenvmapmask" 1 "$surfaceprop" "metal" "vertexlitgeneric_HDR_dx9" { "$envmaptint" "[.33 .33 .33]" } } SDK_VertexLitGeneric { // Original shader: VertexLitTexture "$basetexture" "Models/props_junk/MetalBucket01a" "$envmap" "env_cubemap" "$basealphaenvmapmask" 1 "$surfaceprop" "metal" "vertexlitgeneric_HDR_dx9" { "$envmaptint" "[.5 .5 .5]" } } SDK_WorldVertexTransition { "$basetexture" "nature/dirtfloor006a" "$basetexture2" "nature/gravelfloor004a" "$detail" "overlays/macro01a" // "$detailscale" .1 // "%detailtype" "coastline_redgrass02" "%tooltexture" "nature/blendgrassgravel001a_tooltexture" "%keywords" "wasteland" "$surfaceprop" "dirt" "$surfaceprop2" "dirt" } SDK_UnlitGeneric { "$basetexture" "overlays/shorefx/shorewave" "$additive" 1 "$decal" 1 // "$ignorez" 1 "Proxies" { "AnimatedTexture" { "animatedtexturevar" "$basetexture" "animatedtextureframenumvar" "$frame" "animatedtextureframerate" 23 } } } SDK_UnlitGeneric { // Original shader: BaseTimesVertexColorAlphaBlend "$translucent" 1 "$basetexture" "Particle/ParticleDefault" "$vertexcolor" 1 } SDK_UnlitGeneric { "$basetexture" "sprites/glow04" // "$ignorez" 1 "$additive" 1 "$vertexcolor" 1 "$vertexalpha" 1 } SDK_UnlitGeneric { "$additive" 1 "$vertexalpha" 1 "$vertexcolor" 1 "$basetexture" "sprites/orangecore1" // "$ignorez" 1 } SDK_UnlitGeneric { "$basetexture" "sprites/orangecore2" "$additive" 1 "$vertexcolor" 1 "$vertexalpha" 1 } SDK_UnlitGeneric { "$basetexture" "sprites/orangeflare1" "$additive" 1 "$vertexcolor" 1 "$vertexalpha" 1 } SDK_Sprite { "$spriteorientation" "vp_parallel" "$spriteorigin" "[ 0.50 0.50 ]" "$basetexture" "sprites/orangelight1" } SDK_Sprite { "$spriteorientation" "vp_parallel" "$spriteorigin" "[ 0.50 0.50 ]" "$basetexture" "sprites/orangelight1" "$ignorez" "1" } SDK_UnlitGeneric { "$basetexture" "sprites/redglow1" "$additive" 1 "$vertexcolor" 1 "$vertexalpha" 1 } //"LightmappedGeneric" SDK_UnlitGeneric { "$baseTexture" "vgui/chapters/chapter1" "$vertexalpha" 1 } SDK_UnlitGeneric { // Original shader: BaseTimesVertexColorAlphaBlendNoOverbright "$translucent" 1 "$basetexture" "VGUI\gfx\VGUI\hl2mp_logo" "$vertexcolor" 1 "$vertexalpha" 1 "$no_fullbright" 1 "$ignorez" 1 } SDK_UnlitGeneric { // Original shader: BaseTimesVertexColorAlphaBlendNoOverbright "$translucent" 1 "$basetexture" "VGUI\gfx\VGUI\not_available" "$vertexcolor" 1 "$no_fullbright" 1 "$ignorez" 1 } SDK_UnlitGeneric { // Original shader: BaseTimesVertexColorAlphaBlendNoOverbright "$translucent" 1 "$basetexture" "VGUI\gfx\VGUI\round_corner_ne" "$vertexcolor" 1 "$vertexalpha" 1 "$no_fullbright" 1 "$ignorez" 1 } SDK_UnlitGeneric { // Original shader: BaseTimesVertexColorAlphaBlendNoOverbright "$translucent" 1 "$basetexture" "VGUI\gfx\VGUI\round_corner_nw" "$vertexcolor" 1 "$vertexalpha" 1 "$no_fullbright" 1 "$ignorez" 1 } SDK_UnlitGeneric { // Original shader: BaseTimesVertexColorAlphaBlendNoOverbright "$translucent" 1 "$basetexture" "VGUI\gfx\VGUI\round_corner_se" "$vertexcolor" 1 "$vertexalpha" 1 "$no_fullbright" 1 "$ignorez" 1 } SDK_UnlitGeneric { // Original shader: BaseTimesVertexColorAlphaBlendNoOverbright "$translucent" 1 "$basetexture" "VGUI\gfx\VGUI\round_corner_sw" "$vertexcolor" 1 "$vertexalpha" 1 "$no_fullbright" 1 "$ignorez" 1 } SDK_UnlitGeneric { // Original shader: BaseTimesVertexColorAlphaBlendNoOverbright "$translucent" 1 "$basetexture" "VGUI\gfx\VGUI\solid_background" "$vertexcolor" 1 "$vertexalpha" 1 "$no_fullbright" 1 "$ignorez" 1 } SDK_LightmappedGeneric { "$basetexture" "vgui\logos\spray_bullseye" "$translucent" "1" "$decal" "1" "$decalscale" "0.250" } SDK_UnlitGeneric { // Original shader: BaseTimesVertexColorAlphaBlendNoOverbright "$translucent" 1 "$basetexture" "VGUI\gfx\VGUI\trans_background" "$vertexcolor" 1 "$no_fullbright" 1 "$ignorez" 1 } SDK_LightmappedGeneric { "$basetexture" "vgui\logos\Spray_canned" "$translucent" "1" "$decal" "1" "$decalscale" "0.250" } SDK_LightmappedGeneric { "$basetexture" "vgui\logos\Spray_combine" "$translucent" "1" "$decal" "1" "$decalscale" "0.250" } SDK_LightmappedGeneric { "$basetexture" "vgui\logos\Spray_cop" "$translucent" "1" "$decal" "1" "$decalscale" "0.250" } SDK_LightmappedGeneric { "$basetexture" "vgui\logos\Spray_dog" "$translucent" "1" "$decal" "1" "$decalscale" "0.250" } SDK_LightmappedGeneric { "$basetexture" "vgui\logos\Spray_freeman" "$translucent" "1" "$decal" "1" "$decalscale" "0.250" } SDK_LightmappedGeneric { "$basetexture" "vgui\logos\Spray_head" "$translucent" "1" "$decal" "1" "$decalscale" "0.250" } SDK_LightmappedGeneric { "$basetexture" "vgui\logos\Spray_lambda" "$translucent" "1" "$decal" "1" "$decalscale" "0.250" } SDK_LightmappedGeneric { "$basetexture" "vgui\logos\Spray_plumbed" "$translucent" "1" "$decal" "1" "$decalscale" "0.250" } SDK_LightmappedGeneric { "$basetexture" "vgui\logos\Spray_soldier" "$translucent" "1" "$decal" "1" "$decalscale" "0.250" }